The complete signal path.
Capture, warp, granular engines, modulation, morphing, and FX are visible together, so you can move quickly from small adjustments to radical transformations without losing the sound in menus.
Hypnaut Audio / Closed Beta / 2026
A granular morphing processor for sound designers, producers, and experimental musicians. Fracture audio into glitching grains, reshape it into spectral-vocoder tones, blur it into shimmer and reverb, or move smoothly between all of these states while keeping the result playable and musical.
Product
Prosperity captures incoming audio into a circular buffer, breaks it into grains, and reconstructs it through two independent engines before pushing the result into spectral warping and morphing stages. The point is controlled instability: metallic grain, blurred memory, formant damage, spectral bloom, frozen motion, and sidechain-shaped transformations that remain playable.
Capture, warp, granular engines, modulation, morphing, and FX are visible together, so you can move quickly from small adjustments to radical transformations without losing the sound in menus.
Architecture

Seven anchor nodes control how spectral frequencies are remapped before synthesis. Seven algorithms (Standard, Accurate, Spawned, Evolved, Dissonant, Colliding, J/Hyde), each producing a different result. Any node or handle can be assigned as a modulation target.

Engine A and Engine B run simultaneously, each with independent Shape, Size, Tilt, Density, Speed, Pitch, Magic, and Pan. Both read from the same buffer and feed into the spectral stage. The buffer can be frozen, grains can be reversed individually or together, and MAGIC adds random scatter to grain positions.

Blends the spectral content of two sources in real time. Four morph types cover magnitude-based blending, phase interaction, and gravitational approaches. A sidechain input can be used as the second source, and MORPH is fully modulatable.
Two independent LFOs, each switchable between three modes. Classic is a standard LFO with rate, waveform, fold, phase, pulse width, and level. Shapable applies the same controls to a morphable curve. Draw lets you paint a custom waveform by hand. Both support host sync, retrigger, and invert. An envelope follower (ENV/SHAPER) tracks incoming signal amplitude with speed, character, body, and punch controls. All sources route to most parameters across the engines, warp section, and morph stage.

A diffusion-based delay and reverb with controls for size, feedback, diffusion, width, and mix. Low diffusion settings produce clear repeats; higher settings build a denser, more continuous tail. An internal LFO modulates delay time for pitch movement and chorus effects.
Prosperity will be sold as a perpetual license. We believe musicians, producers, and sound designers should be able to own the tools they depend on and keep access to the sounds used in their projects.
Hypnaut Audio may offer optional subscription plans in the future if the user base asks for them, but perpetual licensing will remain the default.
Closed beta
We are looking for producers, sound designers, film composers, and experimental musicians who work with complex, layered, or textural sound and want early access to a tool built specifically for that kind of work.
Beta slots are limited and reviewed manually. Accepted participants receive a free full licence when Prosperity releases.
FAQ
Contact
Questions, feedback, press enquiries, or just want to say hello. We read everything and respond personally.
About Hypnaut Audio
Creative audio tools for musicians, producers, and sound designers, centered on texture, sound design, and musical exploration.